smark-

  • *
  • 16
App Development
« on: May 07, 2017, 05:52:45 pm »
Is the app still under development or it's been abandoned?

@marc

  • *****
  • 150
  • Ask me about LibrePilot2Go on Android.
Re: App Development
« Reply #1 on: May 07, 2017, 09:20:15 pm »
It's not abandoned, yet currently paused.
Any special reason you ask?

smark-

  • *
  • 16
Re: App Development
« Reply #2 on: May 09, 2017, 08:23:48 am »
Hi Marc,

I had to chance to have a look at EZ-GUI app, which is developed for multiwii. It's quite complete and I was wondering if it wouldn't be better to have the telemetry output in a "multiwii" compatible format to be able to use that app, rather than developing a Librepilot specific one.

Mateusz

  • *
  • 749
Re: App Development
« Reply #3 on: June 04, 2017, 01:46:16 pm »
As far as I know MultWii uses MavLink which is quite different (older) protocol than UAVTalk, each has pros and cons, but UAVTalk has some advanced features that are not possible with MAVLink. Perhaps simple telemetry would be possible. Would be good to tell what features you find there and miss here, so they might get implemented :)

smark-

  • *
  • 16
Re: App Development
« Reply #4 on: June 14, 2017, 11:19:23 pm »
I understand. I think the most interesting feature, which has not been implemented in Lp2go, is the way point management. On top of that, I find very useful the wider implementation of the text2speech engine. The last, but not least, is the possibility to perform the calibration of the magnetometer, but I know Marc was working on it on the alpha version. Is there a particular reason why the app developement has been paused?

@marc

  • *****
  • 150
  • Ask me about LibrePilot2Go on Android.
Re: App Development
« Reply #5 on: June 15, 2017, 09:17:41 pm »
Is there a particular reason why the app developement has been paused?

Real life ;-).

iacobe

  • *
  • 2
Re: App Development
« Reply #6 on: June 20, 2017, 04:35:14 pm »
Guys, please continue this project!

I started using it few days ago and it works perfect for me. Using OTG USB cable. One con I found is that app drains battery from phone really fast - but who cares. Just connect, make some changes, disconnect and have fun with prefectly tuned quadcopter :-)
My setup: CC3D, cheap OTG USB to MicroUSB cable and Samsung Galaxy S6 with LibrePilot2Go app.

Thanks for developers for making it easier.

vas

  • *
  • 6
Re: App Development
« Reply #7 on: July 14, 2017, 12:49:28 pm »
Hi,
I was wandering where I can find the source code for the beta release, as it is on Play Store. The bitbucket version is not supporting 16.09.
Thanks.

@marc

  • *****
  • 150
  • Ask me about LibrePilot2Go on Android.
Re: App Development
« Reply #8 on: July 14, 2017, 02:02:47 pm »
Hi,

the Librepilot2Go Beta Release Sourcecode ist here:

https://github.com/MarcProe/lp2go/tree/branch_public_beta_0.3

What exactly do you mean by "The bitbucket version is not supporting 16.09."?

-- Marc

Mateusz

  • *
  • 749
Re: App Development
« Reply #9 on: August 07, 2017, 09:04:37 am »
Hi,
I was wandering where I can find the source code for the beta release, as it is on Play Store. The bitbucket version is not supporting 16.09.
Thanks.

If you want to use LibrePilot from bitbucket, you just need to load the uav objects generated on compile time. Just provide them in a zip file and open that with LP2Go app.

Check here https://librepilot.atlassian.net/wiki/display/LPDOC/LibrePilot2Go+Android+App
For Loading new UAVO files is only needed if you are using a self compiled version of LibrePilot and click on "For detailed information on this advanced feature, click here."

If that's what you are asking for. I think that's what you wanted to know since Bitbucket version of LP2Go supports all LibrePilot firmware versions  :) Or just ask again, if that's not the answer you wanted :)