For safety, by default, most (all?) flight modes stop the motors if the throttle stick is all the way down. On some transmitter or receiver/servo protocols, I can imagine that whatever channel is currently being sent gets a bad value, and immediately after that, it goes into failsafe. My best guess.
If you look at the health screen in the GCS Flight Data page, you will see a CPU box. As long as that is green, everything is OK. I recall that the CC3D gets up around 80% CPU and we try to keep it below that to avoid issues. I wouldn't worry about Revo having even 75% CPU as long as the CPU health stays green.
I suspect that you could also work around the RTB speed problem with those work-arounds I listed. Reduce maximum speed or reduce maximum bank angle.