Hello!
I've finished building my discovery and as soon as I take off, it wobbles like crazy and flips after a few seconds. I've also tried it with the quad attached to two strings to rule out the ground effect. Still the same. It does it in Stabilized1 and 2, and rate as well (though it takes much longer in rate mode to shake).
I'm using the following:
- CC3D (from the first OP batch) with 15.09 LP firmware from the setup wizard
- HK Blue 30A with standard FW (50Hz)
- CC3D mounted to risers on the frame, no padding/insulation at all (this has worked w/o a problem in a different quad)
I've already tried the following things:
- Calibrated ESCs
- Checked that the motors spin in the right direction
- Checked that the ESCs are connected in the right order
- Checked the orientation of the board (also responds correctly in the flight data tab)
- Redid the setup wizard (multiple times)
- Reflashed the CC3D
- Ran the motors at full speed w/o props and it had no bad effects on the sensors (the horizon stayed w/o vibration and no axis drift in the GCS)
I let it sit more than 10 seconds after powering on and after arming to make sure the sensors are calibrated. I've also tried to find a solution online, but no luck so far.
I need to add that I did shorten the props by a few mm because they were touching each other. Though I did balance them, some turned out a bit longer than others, though that shouldn't make a difference as I've flown with 12" and 11" props at the same time before (with this same CC3D) and there's even a video on YT where the CC3D manages to fly moderately okay with only 3 working motors on a quad.
Any ideas or suggestions?
I might try another CC3D I have, or a Revo mini (once I get rid of the Taulabs bootloader).