LibrePilot Forum
General Category => General Discussion => Topic started by: libra34567 on November 15, 2015, 08:15:08 am
-
Hi guys, i'm one of the developers of fpvfreerider, so a user from fpvfreerider asked me if i can connect our simulator to cc3d using usb and get joystick_Movement/throttle_for_each_motor, so poeple won't need a dongle to use simulator, i tried google on how to read it, but i found nothing, is there any existing solution to this? Or any thoughts on how to do it in unity?
Any help would be appreciated, cheers
Brian
-
Hi Brian,
If you really want to do that you should use Uavtalk protocol.
Using a CC3D board to replace a dongle is not a best choice, this means you need to power board with +5v or Rc receiver do not work.
Another thing to consider : if UavObject definition is changed in LibrePilot code you need to update your app or is not compatible anymore.
You can found some information from old wiki here:
http://web.archive.org/web/20150122223742/http://wiki.openpilot.org/display/WIKI/UAVTalk
http://web.archive.org/web/20150122231557/http://wiki.openpilot.org/display/WIKI/UAVObjects
-
Thanks for your prompt reply, we might implement it as a alternative way for those who don't have dongle, i suppose people can power their drone by battery if they would like, haven't decided yet
Does it support librepilot as well? i've got no personal experience on those hardware stuff, or it simply support cc3d hardware with any software on it?
Cheers
-
Uavtalk is a software stuff and UavObjects can vary from one version to another.
-
Thank you, i will look into it.