LibrePilot Forum

Development => GCS General => Topic started by: jjxtra on June 01, 2016, 11:42:29 pm

Title: SDL Error on MAC - Tried all suggestions
Post by: jjxtra on June 01, 2016, 11:42:29 pm
Getting an SDL framework not found error on my MAC. I've tried all the instructions at https://librepilot.atlassian.net/wiki/display/LPDOC/Mac+-+Building+and+Packaging but still it does not work.

SDL is at both /Library/Frameworks and ~/Library/Frameworks, and the ln -s SDL . command run.

I'm very new to using make and would appreciate any additional suggestions...

linking ../../../LibrePilot GCS.app/Contents/Plugins/libsdlgamepad.1.0.0.dylib
ld: framework not found SDL
Title: Re: SDL Error on MAC - Tried all suggestions
Post by: Thijs80 on June 09, 2016, 02:20:19 pm
Same here on OSX:
linking ../../../LibrePilot GCS.app/Contents/Plugins/libsdlgamepad.1.0.0.dylib
ld: framework not found SDL
unfortunately i do not have a solution  :(

As a temporary workaround i have installed ubuntu on my mac (parallels) to build librepilot.
That works without any problems.  :)
Title: Re: SDL Error on MAC - Tried all suggestions
Post by: jjxtra on June 20, 2016, 11:45:03 pm
I ended up changing the .pro file for sdlgamepad and moving sdl.framework into the same folder and that fixed it.